Mind Flayers were born with powerful psionic energy. They were good at using this powerful ability to control the minds of other creatures and cast mental and psionic spells.
Human mages also had the ability to control intelligent creatures, but they could only control a few at a time. They had to strengthen the spell every day, or they would be easily shaken off.
However, Mind Flayers could control dozens of intelligent creatures at the same time. Some powerful Mind Flayers could even control hundreds of targets at a time.
Once intelligent creatures were controlled by Mind Flayers, it would be permanent and almost impossible to get rid of. Mind Flayers didn't need to strengthen the control every day.
Mind Flayers could also use powerful psionic energy to instantly cast Mind Blast, turning intelligent creatures within dozens of meters into idiots for a short period of time.
In short, it was a disgusting and terrifying underground creature.
The Brain Eaters were a pirate group made up of dozens of Mind Flayers and slaves under their control.
This pirate group controlled more than ten of the most powerful "magic ships" in the Underdark.
The performance of human naval warships was greatly limited due to the restrictions of the Treaty on Preventing the Spread of Arcana. However, the influence of the Treaty on Preventing the Spread of Arcana did not reach the Underdark. Some forbidden arcana products in the human world were not restricted in the Underdark, such as the "Elemental Furnace."
The "Elemental Furnace" was one of the highest arcana achievements during the Arcane Empire. This furnace relied on extreme conditions to make the four major elements produce a reaction similar to nuclear fusion and release a huge amount of magic energy.
The disadvantage of the Elemental Furnace was that it would produce a radioactive substance called entropy. This radioactive substance was a disastrous pollutant that was almost impossible to eradicate. Once it leaked, it would cause permanent radioactive pollution.
Therefore, after the fall of the Arcane Empire, the Elemental Furnace was banned by the gods.
However, the Underdark was not restricted. Their mage towers and warships were equipped with this terrible power source.
The more than ten underground warships controlled by the Brain Eaters were all top magic ships powered by small Elemental Furnaces. Although they were small in size, their combat power was not much better than the warships of the surface world.
The warships of the surface world were rarely equipped with powerful magic cannons. It was not because of technical or economic reasons, but because ordinary elemental pools could not meet the huge energy requirements of magic cannons. Even the large elemental pools on large warships could only support a small amount of magic cannons.
However, the Underdark battleships that were equipped with small elemental furnaces could be equipped with multiple large magic cannons.
The surface battleships could only fight in the air for a short period of time because their elemental pools could not support the battleships to stay afloat for a long period of time. However, the Gloom Battleships that were equipped with elemental furnaces could stay afloat for a long period of time …
The only advantage of surface warships was the large number of alchemy cannons that did not need to consume magic energy to form a dense firepower.
With the help of the alchemy gunpowder, the alchemy cannons could easily unleash the power of an eighth or ninth level spell.
Although the cannon's attack method was monotonous, its speed was slow, and its accuracy was poor. It was not enough to deal with powerful single targets or Spell Casters who had mastered the void-form ability. However, it was exceptionally effective against giant creatures, warships, and other structures.
Compared to the 32 pounder cannons on the armed merchant ships, the main cannons on the warships were more than 100 pounders. On the large warships, there were even cannons that were more than 200 pounders.
The firepower of the hundreds of large alchemy cannons on the human warships could make up for the lack of mobility and energy.
After the Brain Eater's warship took off, its speed increased tremendously, and soon it was above the human warship.
When the enemy was a certain distance away, the human warships also took to the air in an orderly manner.
Next, Feng Chou saw an aerial artillery battle that was too much for the eyes to take in.
The Brain Eater's pirate fleet and the human warships chased each other in the air, desperately trying to gain an advantageous position.
The Brain Eater's warships relied on their speed advantage to fly around the human warships, trying to circle to the front of the human warships and form a T-shaped advantageous position.
However, although the human warships in the air were not as fast as the Brain Eater's warships, they were much more flexible in their turns than they were on the surface of the sea. They kept turning in circles on the spot, aiming their cannons at the enemy warships.
The moment the distance between the two sides shortened to the distance of the cannons, the roar of the cannons filled everyone's eardrums.
Compared to the Dark Warships that only had a dozen to twenty cannons, the human warships had hundreds of cannons on each ship, and instantly overshadowed the enemy warships in terms of momentum.
The flying cannons quickly activated the defenses on the warships, and colorful translucent light screens rose from the warships, enveloping the warships within.
Every cannonball that hit the light curtain was like a stone thrown into water, leaving brilliant ripples on the surface of the light curtain.
If the protective light screen of the human warship was like ripples, then the light screen of the Dim Dark Warship was like a brilliant firework.
Seven warships, thousands of cannons of various sizes, shot out three to four thousand cannons every minute, raining down on the Dark Warships.
Compared to the concentrated firepower of the human warships, the Dark Warships had more than two hundred cannons that could fire, but their firing speed was not as fast as the human warships. After splitting the cannons among the seven warships, there were not many cannons left, and to the powerful defense, it was like an itch.
However, just half a minute after the cannons started firing, more than ten bright lights suddenly shot out from the Dark Warships. These bright lights that could light up half the sky hit the defense of the human warships, and immediately dented the defense.
After the attack, the protective shields of the battle armors either flickered or dimmed. People couldn't help but worry about whether they could survive the next attack.
These bright lights were the cannons shot out by the magic cannons.
Unlike cannons, the magic cannons shot out pure magic energy, and its power was even comparable to legendary spells. It was the strongest alchemy creation of the human race before the Arcane Era.
If cannons could easily shoot out cannons with the power of level-eight or level-nine spells, then every shot of the magic cannons had the power of legendary spells.
After being hit by the magic cannons, the human warships also shot out a similarly bright light.
The timing of this shot was just right. In the Dark Warships, the defense of a Dark Warship that was under fire from three human warships was actually penetrated by this shot. The bright light shot through the defense, penetrated the hull, and suddenly exploded inside the hull. A series of explosions engulfed the Dark Warship in an instant, and the violent shockwaves even blew a few nearby friendly warships away.