What was the most important thing for a hacker to become one?
Skill?
Of course not.
Almost all of Chen Mo's peers would answer: imagination!
Skill was only the foundation. Without skill, becoming a hacker was just a joke. However, with skill, without imagination, one would not be able to go far on the path of a hacker.
As a hacker with some reputation, Chen Mo had always dared to think beyond the imagination of others.
After knowing that this setting was purposely designed by the game designer, Chen Mo immediately thought that the game designer might have wanted the player to use the skill without the assistance of the system.
Whether it was true or not, he would know after trying it out.
When using the skill to set up the trap, Chen Mo's character would automatically bend down. His fingers and palms, which glowed faintly, would continuously move on the ground. In just one second, a trap would appear out of thin air.
After silently memorizing the movements of setting up the trap, Chen Mo did not give the command to use the skill this time. Instead, he imitated the system's movements, his fingers and palms moving quickly on the ground.
When Chen Mo's hand touched the ground, his palm still did not show any abnormalities. However, when Chen Mo's hand moved across the ground in the same manner as when setting up the trap, his palm suddenly glowed faintly.
This was the light that would only be emitted when setting up the trap!
His palms, which were emitting a faint light, moved quickly across the ground, one movement after another.
System Notification: Skill failed!
However, after all the movements were completed, no trap appeared on the ground. Chen Mo only received a system notification.
"So it's like this!"
However, Chen Mo was not disappointed. Instead, he felt a burst of excitement.
He knew that he might have guessed correctly. The skill failed because there was a difference between his movements and the system's movements, causing the skill to fail.
The skill he wanted to use now was the Basic Trap Skill. It was the lowest level skill and was not considered complicated. However, he did not succeed the first time. This meant that the system's requirements for movement were quite strict.
Thus, the second time, Chen Mo deliberately slowed down the speed of his movements, focusing on the accuracy of his movements.
System Notification: Skill failed!
The second time also failed. However, Chen Mo knew that he was not far from success.
Although his speed had slowed down, his palm was still emitting a faint glow. This meant that even if his speed was slower, his movements were accurate and he could still release skills.
As for why he failed the second time and where his movements were not standard, Chen Mo made a brief summary and began his third attempt.
His glowing palms moved on the ground. This time, Chen Mo spent more than three seconds to complete the last movement. However, he did his best to make every movement as precise as possible!
When his palm left the ground, a palm-sized trap suddenly appeared on the ground. It was right in the middle of the cave!
Basic Trap!
Success!
System Notification: Free Skill System Activation!
System Notification: You are the first player to unlock the Freedom Skill System. You have received the achievement "Freedom Guide"!
System Notification: You have obtained the achievement title "Freedom Guide"!
Free Skill System!
As expected, the game designer wanted players to discover the existence of the system by themselves. That was why the traps were set up in a way similar to traditional games.
At the same time that he had unlocked the Freedom Skill System, he had also obtained an achievement title. This was beyond Chen Mo's expectations.
The Freedom Guide title was undoubtedly many times harder to obtain than the Death at Light Speed title. Its attributes should be much stronger than the Death at Light Speed title. If his attributes were increased more, his chances of leaving this place would be much higher.
Chen Mo looked at his inventory with interest.
Title: Freedom Guide
Description: Only the first player to unlock the Freedom Skill System can obtain this title. It is a symbol of honor. This title is passive and does not need to be equipped.
Attributes:
Luck + 3
Favorability of all human NPCs + 5
Special Effect: When using the Freedom Skill System to release skills, skill cooldown is reduced by 10%.
It was a bit different from what Chen Mo had expected. The Freedom Guide title did not increase Chen Mo's five basic attributes. However, Chen Mo knew that he had profited greatly.
This title was a passive effect. In other words, as long as he did not discard or delete the Freedom Guide title, the Freedom Guide title's attributes could be used at the same time as other titles!
Moreover, the Freedom Guide title's attributes were actually not bad at all.
Chen Mo did not know what other uses the Luck attribute could be used for at the moment. However, NPCs' favorability was something that many games had. Increasing favorability with NPCs was definitely not a bad thing. As for the special effect at the end, its use was even more obvious.
Currently, his Basic Trap skill had a cooldown of 10 seconds. If he used the Freedom Skill System to release Basic Trap skills, the cooldown would be reduced to 9 seconds.
For a single skill, the effect might not be obvious. However, if he had more skills in the future, each skill's cooldown would be reduced by 10%. Accumulated together, the cooldown reduction would be considerable. Compared to other players, his advantage would be obvious.
Chen Mo opened his status window. Sure enough, there was a Freedom Skill System column in the skill column.
Chen Mo tapped it to take a look. There was nothing too special inside. It was similar to the normal skill column. However, the normal skill column mainly displayed the skill's level, skill proficiency, and so on. The Freedom Skill column, on the other hand, displayed the number of times the skill had been used through the Freedom Skill System, as well as the skill's highest Completion Rate.
Chen Mo's only skill at the moment was Basic Trap. Naturally, it could only be used once. As for the highest Completion Rate, Chen Mo discovered that it was only 42%.
Chen Mo still did not know what these two statistics were used for. However, he knew that they were definitely not meaningless. This was especially true for the Completion Rate. These statistics should be very important.
Chen Mo was not in a hurry. What was the use of these statistics? He would figure it out sooner or later. Right now, the most important thing was to improve his movement proficiency and set up a trap at a desired location. That way, he could leave the valley first.
The movements of Basic Trap were not complicated. Chen Mo's memory, learning, and reaction speed were all top-notch. After practicing twenty to thirty times, Chen Mo only needed a little more than a second to set up a trap. The highest Completion Rate he could achieve was as high as 78%.
As for the use of Completion Rate, Chen Mo gradually began to have an idea of it.
The traps set up by the system could all last for sixty seconds on the ground. However, Chen Mo discovered that the traps he set up using the Freedom Skill System were not the same. The traps with low Completion Rates could last for as short as twenty seconds. On the other hand, the traps with high Completion Rates could last for much longer. This was especially true for the trap with a Completion Rate of 78%, which lasted for as long as fifty-five seconds.
Chen Mo estimated that if he could achieve a Completion Rate of 80%, the traps he set up would last as long as the traps set up by the system.
If it exceeded 80%, the traps might even last longer than the traps set up by the system!
In addition, Chen Mo believed that the Completion Rate of a Completion Rate was very likely to affect the lethality of a trap.
The reason for this was very simple. When a trap with a low Completion Rate exploded, the sound effect would not be as good as a trap with a high Completion Rate.
Although the difference wasn't too obvious, Chen Mo was still able to tell.
As for whether it was true or not, he would know once he tried.
This was very important. After all, if the Completion Rate really did affect the power of a trap, then the crippling effect of the trap would undoubtedly be affected as well. A trap with a low Completion Rate would most likely have a lower chance of causing the crippling effect. In order to have a higher chance of pulling the White Goblin's aggro and running out of the cave, Chen Mo needed to set up a trap with a higher Completion Rate.
Using his life as the price, Chen Mo deliberately set up two traps with a large difference in Completion Rate. Then, he lured two Black Goblins into the trap outside the valley.
The results were just as Chen Mo had expected. The difference in lethality between the traps with different Completion Rates was very obvious.
Of the two traps, the one with a 70% Completion Rate dealt almost 30 damage to the Black Goblin, while the one with a 40% Completion Rate only dealt around 10 damage. The difference was obvious. If he used a trap set up by the system, with Chen Mo's current attributes, the difference in lethality between the two traps would definitely not exceed 10 damage.
Thus, it was very necessary to increase the proficiency of the skill movements.
The movements of the Basic Trap Technique were not complicated, so Chen Mo was not in a hurry. Instead, he decided to spend more time practicing and increase the proficiency of the movements.
Sharpening the axe would not delay the work of cutting wood. As long as he died a few times, he would be able to make up for this time.
While practicing the movements of the skill, Chen Mo suddenly had a flash of inspiration.
Imitating the movements of the system and bending down to set up the trap was not very free. True freedom was to do as one wished. For example … standing in the air and setting up the trap!
Thinking of this, Chen Mo could not help but feel excited!